AI Insights · Timothy · January 2023
Top 5 Paid Games Performance in Peru Q4 2022
In Q4 2022, the top 5 paid games in Peru saw varied performance in terms of revenue, downloads, and active users. Discover key trends and insights from Sensor Tower's data.
Throughout the fourth quarter of 2022, the top 5 paid games on the unified platform in Peru exhibited diverse trends in revenue, downloads, and active users. Here’s an overview of their performance based on data from Sensor Tower.
Geometry Dash Lite from RobTop Games experienced a steady increase in weekly revenue, peaking at approximately $599 in the final week of December. Weekly downloads showed fluctuations, with a notable peak reaching around 34.5K in late September and another rise to 32.2K in the last week of December. The game’s weekly active users consistently hovered around the 350K mark, ending the quarter at approximately 373.9K.
Pou by Zakeh saw a gradual increase in weekly revenue, ending the quarter at approximately $145. Weekly downloads peaked at around 39.2K in late October and sustained high numbers through December, with a peak of 38.3K in the last week. Pou maintained a robust weekly active user base, starting at 858.5K in late September and ending the quarter at approximately 958.1K.
Red Ball 4 from FDG Entertainment GmbH & Co.KG had relatively stable weekly revenue, with minor fluctuations, peaking at about $72 in late October. The game’s weekly downloads saw a peak at approximately 15.6K in early October, ending the quarter with around 12.1K downloads. Weekly active users remained steady, starting at 112K in late September and concluding at approximately 102.8K.
Pepi Hospital: Learn & Care by Pepi Play showed a varied revenue trend with a peak of $69 in mid-November. Weekly downloads peaked at around 5.9K in late October and saw a slight decline towards the end of the quarter, closing at approximately 4.6K. The game’s weekly active users remained relatively stable, starting at 24.5K in late September and ending at approximately 23.3K.
Lastly, Talking Gummy Bear Kids Games from Viva Games Studios did not generate any revenue throughout the quarter. Weekly downloads peaked at approximately 4.5K in early December and ended the quarter at around 2.7K. The game’s weekly active users showed an upward trend, starting at 14.7K in late September and peaking at approximately 17.2K in early December before concluding the quarter at around 12.6K.
For more detailed insights and trends, visit Sensor Tower.